Tokugawa Kisho Ninja

Ashigaru_Inf_Kisho_Ninjas Image

Basic Unit Statistics

Recruitment Cost 750
Upkeep Cost 250
Melee Attack 15 46%
Charge Bonus 22 62%
Bonus vs Cavalry 0 0%
Accuracy 20 22%
Reloading Skill 80 88%
Ammunition 0 0%
Melee Defence 6 17%
Armour 3 37%
Morale 12 30%
Speed 5 41%

Strengths & Weaknesses

Requirements

Description

Kisho ninja have mastered the art of invisibility, making them highly effective assassins who possess terrifying supernatural powers! In fact, their skills are actually the product of a lifetime of intensive training, cunning and the clever use of misdirection. The ability to move about largely unseen on the battlefield means they appear from nowhere, launch an assault on an enemy general and then vanish before they are caught or killed. They are armed with throwing knives for short-range attacks and their blinding grenades can disorientate an enemy for a short time, reducing their fighting ability. To remain as stealthy as possible kisho ninja operate in small numbers, so must avoid prolonged close combat because they cannot afford to take many casualties. Historically, ninja were rarely used on the battlefield itself, although their fighting prowess was certainly equal to the challenge. Instead, a daimyo would hire them to undertake espionage missions or assassinate rivals. The ninja’s role was to carry out tasks that others could not honourably accomplish, as they were not constrained by bushido, the code that governed samurai behaviour. During sieges, ninja would infiltrate an enemy’s castle in disguise, gather intelligence and cause confusion by, for example, setting fires - leading the enemy to assume he had turncoats within his walls.